![]() It shows their lives and their session of Sburb, which transported them to their own session world and destroyed their home planet. 12 alien "trolls" are introduced- Aradia, Tavros, Sollux, Karkat, Nepeta, Kanaya, Terezi, Vriska, Equius, Eridan and Feferi. Dave enters the session, and the Betas all work to help Jade do the same, as they've discovered that the end of world has come and with the game.Īct 5 Act 1: 636 pages, read in 4 days, 1-7-15 to 1-10-15. The trolls make their first appearance, and more game concepts are introduced. The session planets Derse and Prospit are introduced, as well as their histories and the four "exiles" that come from them. It's back to the Betas, and things grow even more complex for them. It seems unrelated to the story prior, but rest assured, it's connected.Īct 4: 641 pages, read in 6 days, spread between 12-19-14 and 1-6-15. Chronicles a gang called the Midnight Crew in their attack on another gang- The Felt. Rose enters the game world, or "session", like John. She doesn't yet have a copy of Sburb, but she is aware that it is going to change their lives. While the other Beta kids continue their tasks from Act 2, Jade is miles ahead of them, setting future processes into motion. She has a way of knowing and understanding nearly everything. Jade Harley is introduced, the fourth and final Beta Kid. More momentum, but also more confusion.Īct 3: 395 pages, read in 3 days, spread between 12-1-14 and 12-16-14. Meanwhile, Rose and a mysterious "exile" try to guide John through the strange world he has been sent to. ![]() We meet Dave Strider, the third Beta kid, who tries to steal his bro's copy of Sburb so that he can save Rose from a meteor epidemic sparked by John entering the game. A surprisingly slow start, though essential for set up- countless rules of the world and the game are introduced.Īct 2: 511 pages, read in 3 days, spread between 11-14-14 and 11-30-14. ![]() ![]() The game eventually transports him into a world far from Earth. While participating in silly antics, he navigates the beta of a new computer game called Sburb with the help of his fellow "Beta Kid", Rose Lalonde. It's split into "acts" of varying lengths Īct 1: 247 pages, read in 1 day, 11-13-14. When you delve into it, it's filled with complex stories, deep themes, strong characters, and excellent plotting. On the surface, Homestuck is a simple, silly web comic. Overall Summary: It spans too vastly to be summarized. "You have a feeling it's going to be a long day." ![]()
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